Thursday, October 30, 2008

October Animation!

These will be the last of the animations for October. And so another month passes....(big sigh) Well, I am learning more about Maya and improving my hand drawn, which is still my main focus. This time around in Maya we tackled walk cycles.

Regular Walk

Creeper Walk
This was part of the other Assignment in Maya, this time we had to do a character walk cycle. Something with a little more personality. chose a creeper kinda walk.... need i say more?

Dramatic Camera / Camera as a Character

Our assignment was to make the camera into a character and use some sort of dynamic movement. This was a alittle tricky for me. Ive never really tried to used extreme camera angles, but I'm really glad we did this because it really helped me feel better about the space my characters exist in and my ability to move the camera around. So altogether helpful. I plan to inbetween this so, watch for a more finalized version of this. Right now its just an animatic

Friday, October 24, 2008

More Maya!

Just a couple more exercises that we are working on in Maya. Im still getting used to the program so be kind. I really like working in Maya tho. makes things a lot easier...sometimes. Hopefully I will have some sketches up soon.


Turn Around!

Monday, October 6, 2008

Finally Animating Again!

Really happy to be animating again. Especially in Maya (3-D program)! And of course in 2-D again, my real passion.

This is the first time I've ever gotten to animate in Maya. And I think its a step in the right direction. Maybe not the best example, but still....progress.

This is just a weight assignment for our digital class, i know its still 2-d.The assignment was to animated a weighted object like a bucket, shot-put or a wheel barrel. I need to tweek this a little so keep your eye out for my revision.