This was my Maya 3-D Animation Final for the semester. It was suppose to be a abstract character animation.
enjoy
Sunday, December 14, 2008
Friday, December 5, 2008
Cheetor RUN!
This is my animal walk / run cylce for my 3-D animation class. We are using Maya for those of you who are new to my blog and this was my ifrst semester working ith the program.
Wednesday, November 19, 2008
Chicken Boy
This was for our latest project in which we staged a dynamic action. I picked my new character Willy the chicken boy and just have him swinging from a monkey bar. I want to revisit this again and fine tune it. So keep an eye for the revision. I also did this character sheet for Willy. He started out as just a silly sketch, but he has grow since then. I do plan on working the little tigirl into the story at some point, but havn't come up with anything solid yet.






Friday, November 14, 2008
Maya: Pretty Looking Ball Rereaction
This is almost the same project that I posted earlier, but just cleaned up and tweaked a little.
enjoy
enjoy
Saturday, November 8, 2008
This Week's Madness
This was a project for my pre-prodcution class. The assignment was to go out of usuay style and create a whole new 10 characters. While the final product doesn't look like I did, I did try to do other styles.










Maya Acting / Reaction
this was just another maya practice assignment. The project was to have a character establish a character and then get hit by a ball in the back of the leg and react. I went for a more exaggerated and looney tuney style.
Camera Move Redone
This is the same project as before "Camera Move" the only difference is that it has been in-betweened and that i cut the up to go down in one part, but i think it looks a little better.










Maya Acting / Reaction
this was just another maya practice assignment. The project was to have a character establish a character and then get hit by a ball in the back of the leg and react. I went for a more exaggerated and looney tuney style.
Camera Move Redone
This is the same project as before "Camera Move" the only difference is that it has been in-betweened and that i cut the up to go down in one part, but i think it looks a little better.
Thursday, October 30, 2008
October Animation!
These will be the last of the animations for October. And so another month passes....(big sigh) Well, I am learning more about Maya and improving my hand drawn, which is still my main focus. This time around in Maya we tackled walk cycles.
Regular Walk
Creeper Walk
This was part of the other Assignment in Maya, this time we had to do a character walk cycle. Something with a little more personality. chose a creeper kinda walk.... need i say more?
Dramatic Camera / Camera as a Character
Our assignment was to make the camera into a character and use some sort of dynamic movement. This was a alittle tricky for me. Ive never really tried to used extreme camera angles, but I'm really glad we did this because it really helped me feel better about the space my characters exist in and my ability to move the camera around. So altogether helpful. I plan to inbetween this so, watch for a more finalized version of this. Right now its just an animatic
Regular Walk
Creeper Walk
This was part of the other Assignment in Maya, this time we had to do a character walk cycle. Something with a little more personality. chose a creeper kinda walk.... need i say more?
Dramatic Camera / Camera as a Character
Our assignment was to make the camera into a character and use some sort of dynamic movement. This was a alittle tricky for me. Ive never really tried to used extreme camera angles, but I'm really glad we did this because it really helped me feel better about the space my characters exist in and my ability to move the camera around. So altogether helpful. I plan to inbetween this so, watch for a more finalized version of this. Right now its just an animatic
Friday, October 24, 2008
More Maya!
Just a couple more exercises that we are working on in Maya. Im still getting used to the program so be kind. I really like working in Maya tho. makes things a lot easier...sometimes. Hopefully I will have some sketches up soon.
JUMP!
Turn Around!
JUMP!
Turn Around!
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